Ok, well the IP owner allows it to happen all the time, when the item is a physical product. So, I can buy a game in dvd form in a physical shop, and I can trade that in later.
Physical shops don't have to buy the rights to the IP to sell the dvd.
The IP owners are also happy for it to happen digitally.
The problem is the vendors aren't set up to do it as they are still working on a digital devices model that is over a decade old.
In simple terms, it makes the digital marketplace functionally identical to how a physical marketplace operates, with the inherent benefits of that model and without the obvious overheads.
We’re not talking about physical media we’re talking about digital media.
Why would the IP owners be happy to let it happen when it leads to less sales for them? If there are used copies of their games floating all over the digital marketplace it severely devalues their product. I understand what the concept is but they’re not going to allow GameStop to do this with their property. As I said it only works if GameStop buys exclusive rights to games which is not a feasible business model and creates a whole slew of other problems. None of this even broaches the other problem with the actual gaming platforms in that they have to allow this, they have to willingly allow a competitor to move in on their platform.
I think you need to re-evaluate it brother, it doesn’t make business sense. It’s an idea GameStop put out to make their supporters happy because with everything going on they had to say something and it took off because it’s exactly what the consumer would want, but it would never be allowed to actually happen.