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The Walking Dead - TV show and video game
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<blockquote data-quote="Goldin Boy" data-source="post: 431109" data-attributes="member: 2739"><p>I think Glen's escape was plausible:</p><p></p><p>The dumpster has 4 sides and one was to the fence. That leaves 3 for ingress and egress. They established in the first season that walkers recognize one another by smell(Glen and Rick covered themselves in entrails to avoid detection in Atlanta). </p><p></p><p>Glen's scent was masked by walkers he stabbed who also shielded him from being seen by the herd. Glen was there for almost a day. Walkers, like infants, have no sense object permanence; since they couldn't see/smell Glen they got distracted and wandered off eventually. </p><p></p><p></p><p><strong>*Spoiler*</strong></p><p></p><p>Not that any of this matters since they just introduced the Saviors, Glen's days are numbered anyway.</p></blockquote><p></p>
[QUOTE="Goldin Boy, post: 431109, member: 2739"] I think Glen's escape was plausible: The dumpster has 4 sides and one was to the fence. That leaves 3 for ingress and egress. They established in the first season that walkers recognize one another by smell(Glen and Rick covered themselves in entrails to avoid detection in Atlanta). Glen's scent was masked by walkers he stabbed who also shielded him from being seen by the herd. Glen was there for almost a day. Walkers, like infants, have no sense object permanence; since they couldn't see/smell Glen they got distracted and wandered off eventually. [b]*Spoiler*[/b] Not that any of this matters since they just introduced the Saviors, Glen's days are numbered anyway. [/QUOTE]
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