Video games

So you guys pay for these games (serious question as there are other ways obtaining them) if so you you should vote with your wallet instead. There's no way I'd play a game where my Male companion flirts with me or have some obnoxious female yell orders at me, might as well play real life!
I only pay for at most 20 dollar games. I feel discouraged to pirate modern goyslop even if it's a bit fun due to the games all being 400 gigs. Not worth the bandwith, even if I'm not the one paying for it. I also only have 480 gigs on my main SSD.

As disinterested as I am in video games nowadays, it’s still going to hurt a little when The Elder Scrolls 6 sucks. It will suck, it’s inevitable.
The only game/sequel I anticipate is chapter 3 of Metal Gear Solid 5. The plot on the first 2 chapters made me snore. I listened to all the audio tapes while doing random stuff at the base since otherwise I'd just get really bored. The only interesting and cool part is how it connects to the first two Metal Gear games, even if it retcons a ton of things. Specifically I want to see more of the game progress until it reaches the chronological part of the first game, which in 5, they just skip a lot of time forward and put a cutscene where Venom punches a mirror as the ending that connects it to the first game. It felt unfinished after you see the cut Lord of the Flies mission. It's really silly but I really like the plot of Metal Gear.
It's never gonna happen though, lol. It only didn't happen on first release because of the Jews at Konami mistreating Kojima and most of their employees. The only thing they'll do with the franchise are literal 70 dollar ports of almost 20 year old games, that are not even new ports, they're straight out of the also almost 20 year old PS3 ports. No keyboard controls either even though it's being sold on PC. Also pachinko machines.
 
So you guys pay for these games (serious question as there are other ways obtaining them) if so you you should vote with your wallet instead. There's no way I'd play a game where my Male companion flirts with me or have some obnoxious female yell orders at me, might as well play real life!
Same here hahaha.
"Bro it's like corporate hell but in space! Isn't that awesome?"
No.

As for the "other ways of obtaining them" thing, yeah I totally get the question lol. I'm also not used to seeing people talk about actually buying games. I live in a third world country where 60 bucks is probably like a fourth of the average person's entire monthly salary, so there's really no way around piracy and it's perfectly legal here. Some people make a living here just hacking videogame consoles as a service.
 
I only pay for at most 20 dollar games. I feel discouraged to pirate modern goyslop even if it's a bit fun due to the games all being 400 gigs. Not worth the bandwith, even if I'm not the one paying for it. I also only have 480 gigs on my main SSD.


The only game/sequel I anticipate is chapter 3 of Metal Gear Solid 5. The plot on the first 2 chapters made me snore. I listened to all the audio tapes while doing random stuff at the base since otherwise I'd just get really bored. The only interesting and cool part is how it connects to the first two Metal Gear games, even if it retcons a ton of things. Specifically I want to see more of the game progress until it reaches the chronological part of the first game, which in 5, they just skip a lot of time forward and put a cutscene where Venom punches a mirror as the ending that connects it to the first game. It felt unfinished after you see the cut Lord of the Flies mission. It's really silly but I really like the plot of Metal Gear.
It's never gonna happen though, lol. It only didn't happen on first release because of the Jews at Konami mistreating Kojima and most of their employees. The only thing they'll do with the franchise are literal 70 dollar ports of almost 20 year old games, that are not even new ports, they're straight out of the also almost 20 year old PS3 ports. No keyboard controls either even though it's being sold on PC. Also pachinko machines.
Same. These days, pirated or not, I only play retro games (the Wii counts as retro whether you like it or not), indie games and maybe Fromsoft stuff. Honestly I bought Terraria legitimately for like 5 USD, and with all the mods there are for it, I don't think I'll ever have to download another videogame ever again.
 
Same. These days, pirated or not, I only play retro games (the Wii counts as retro whether you like it or not), indie games and maybe Fromsoft stuff. Honestly I bought Terraria legitimately for like 5 USD, and with all the mods there are for it, I don't think I'll ever have to download another videogame ever again.
I am recently playing old Total War games I missed, the modding community for those have fixed a lot of issues with AI and made unofficial sequels for free.
 
Same. These days, pirated or not, I only play retro games (the Wii counts as retro whether you like it or not), indie games and maybe Fromsoft stuff. Honestly I bought Terraria legitimately for like 5 USD, and with all the mods there are for it, I don't think I'll ever have to download another videogame ever again.
Wii is not retro both due to not being older than even 20 years, and due to stagnation of technology/graphics. Same with PS3. Anything after the PS2 is not and never will be retro.
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I loved my Wii when I was younger though. I'm waiting for a good time to replay Mario Galaxy since that's one of the best games I've ever played, and I played it all the time when I was at home when I was younger.
 
Wii is not retro both due to not being older than even 20 years, and due to stagnation of technology/graphics. Same with PS3. Anything after the PS2 is not and never will be retro.
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I loved my Wii when I was younger though. I'm waiting for a good time to replay Mario Galaxy since that's one of the best games I've ever played, and I played it all the time when I was at home when I was younger.
Not to mention lazy game devs that don't really try to leverage the technology for anything beyond simple, raw graphical processing. There's so much that could be done with game AIs, environmental design, random generation, or even the sense of scale. But take AI for example, we've had "game AI" as a concept for over 25 years now, and today the game AI in most AAA games is just rudimentary attack-when-in-sight-range aggro. Seriously, man? All this tech and the big studios still can't pull off path-finding any better than an ancient game released in 1998 (Starcraft)?

There's just so much potential being overlooked in favor of raw graphics. Indies have to pick up the slack, and sometimes they do, but not to the comprehensive scale that an AAA budget is capable of executing. In 1998 I was excited about the future of gaming. Turns out the future is just gay. Literally, homosexual.
 
Uh, you mean Bolson, right? Hudson was the one that married a Gerudo woman. And Bolson is over-the-top flamboyantly homosexual because he's supposed to be a joke character that mocks homosexuals. They used to do that a lot in the '90s, you know, mocking homosexuals as overly flamboyant.

The Great Fairies being more and more aggressively sexual in their upgrades as you level them up also come across as them trying to be funny.

I don't think they're bowing to wokeism. I mean, for goodness's sake, they got rid of Link's Gerudo outfit from BotW, and there's a certain chronically online subculture that imagines Kass (the singing Rito) as gay, but they made Kass explicitly heterosexual in TotK (declared that he was married with kids), which really pissed off that subculture who got vocal about it on Twitter.
I had no idea about Kass at all, and it's frankly bizarre that we live in a world where fans of these titles have these kinds of arguments.
 
I already posted about how Starfemale....Starfield* was "GIRLBOSS" if it were a video game. I took 4 or 5 days off from playing and decided to give it another whirl. The mission I was on was taking this snooty rich white man to go buy some artifact in a seedy city. Turns out the man I am doing the mission with co-owns a company that makes spaceships and........... his POC wife is the one who runs it. Then I was forced to listen to them interact with each other and she told him twice "I don't need you" she then clarified she wanted him but didn't need him and that's how relationships should be. The tired old feminist troupe "I don't need no man!" forced on me as I try to play videogame about shooting pirates in space. This strong stunning brave and independent CEO POC woman also ends up saving us cause we got into a pickle because of bumbling white man (white man bad).... I can't not see this stuff and I somewhat envy those who can just overlook it and escape away to enjoying mindless videogame sessions sometimes.


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I finished the main quest of Starfield. It's a fine enough story if you like Sci fi, which i kinda don't. Could be some spoilers here.

I was really glad that Earth's destruction that forced us to the stars wasn't due to climate change. I won't say what it was but it's at least rooted in realism and not propaganda. On that note, going back to Earth for the main story was pretty dang cool.

Apparently there are only two romanceable women. I married Sarah after a personal mission u take care for her. As an Iraq vet with PTSD, I'll just say it touches on this kind thing, survivor's guilt as well, and it was done extremely well. I can't even think a movie or a recent book that articulates post trauma issues as well as this quest. It was great.

I think the whole ending to the main story was boring, silly and just a bit evil. To the point where you "find out" the universe has multiple "creators." I can deal with dumb Sci fi stuff, but I prefer when they just pose questions. It's like that saying, better to be thought of as an idiot than to open your mouth and remove all doubt. Along with the idea of Starborn, and multiple creators/gods, I wonder if it's an attempt to link the Elder Scrolls universe to it. Additionally, it's just stupid that Starfield centers quite a bit on religion and yet there isn't a mention of Jesus or the Bible. In 300 years nobody has even HEARD of these things? Give me a break.

I still think Starfield is a great game. It's the best single-player experience I've played in a long while. For me, though, the biggest matter is actually just that I don't know how much "fun" it is. I tend to play mostly older games because they were so simple and enjoyable. Starfield is this great feat, but it's almost more impressive than it is fun.
 
Additionally, it's just stupid that Starfield centers quite a bit on religion and yet there isn't a mention of Jesus or the Bible. In 300 years nobody has even HEARD of these things? Give me a break.
This is the case with every game where any real-world religion is present. They either refuse to acknowledge the existence of Christianity, or they do acknowledge but they're very Reddit about making Christians the bad guys, and maybe if they're feeling extra-Reddit then they'll just be outright satanic because that's totally cool and rebellious and anti-establishment or whatever. I have never in my life seen a videogame that portrays Christianity in a way actually connected to reality, let alone respectful.
I still think Starfield is a great game. It's the best single-player experience I've played in a long while. For me, though, the biggest matter is actually just that I don't know how much "fun" it is. I tend to play mostly older games because they were so simple and enjoyable. Starfield is this great feat, but it's almost more impressive than it is fun.
I find that this is the case with nearly every single AAA game. Graphically and/or technically impressive but the gameplay is clunky and unpolished so it doesn't feel very fun at all, just barely entertaining enough to keep you playing. I've been playing Armored Core 6 recently and it's the first time in a very long time that I enjoy anything non-indie released in the past 10-20 years. Just humongous highly customizable robots destroying each other. I highly recommend it.
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This is the case with every game where any real-world religion is present. They either refuse to acknowledge the existence of Christianity, or they do acknowledge but they're very Reddit about making Christians the bad guys, and maybe if they're feeling extra-Reddit then they'll just be outright satanic because that's totally cool and rebellious and anti-establishment or whatever. I have never in my life seen a videogame that portrays Christianity in a way actually connected to reality, let alone respectful.

Fallout: New Vegas comes to mind.

“It is one thing to forgive a slap across my cheek, but an insult to the Lord requires—no—it demands correction.” — Joshua Graham

 
I already posted about how Starfemale....Starfield* was "GIRLBOSS" if it were a video game. I took 4 or 5 days off from playing and decided to give it another whirl. The mission I was on was taking this snooty rich white man to go buy some artifact in a seedy city. Turns out the man I am doing the mission with co-owns a company that makes spaceships and........... his POC wife is the one who runs it. Then I was forced to listen to them interact with each other and she told him twice "I don't need you" she then clarified she wanted him but didn't need him and that's how relationships should be. The tired old feminist troupe "I don't need no man!" forced on me as I try to play videogame about shooting pirates in space. This strong stunning brave and independent CEO POC woman also ends up saving us cause we got into a pickle because of bumbling white man (white man bad).... I can't not see this stuff and I somewhat envy those who can just overlook it and escape away to enjoying mindless videogame sessions sometimes.


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You did better than me. Aside from the disgusting "pronounce" bs the first hour of the game just sucked with all the hand holding gen Z seems to need. It's ok as my refund is in.

* as a side note; this comes from someone who adores Fallout New Vegas, one of the most impressive and fun games I've ever played. I have no real qualms with Bethesda but Starfield seems like a shack job compared to NV but that was actually an Obsidian release.
 
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Fallout: New Vegas comes to mind.
I like Joshua Graham, I do see a lot of very serious Christians who love him too, and there's pretty awesome videos on YouTube of AI reading the bible with his voice, but Joshua Graham is murderous and vengeful, and he is also a Mormon. I still like him, don't get me wrong, but if this is the best portrayal of Christianity that videogame developers can pull off, I'd rather gaming just stay completely secular.

I also know of this other game called Kingdom Come: Deliverance and I see some Christians who like it, but that game has disgusting pornographic scenes in it, and it is also very disrespectful towards Christianity at times. I wouldn't exactly go around recommending it.

I wish there were actually good Christian elements in games, but it's better that there's rarely any, because when there are and it's not reddit atheist nonsense, it's ridiculous and disrespectful/distasteful things, such as:

- Crosses being used as large weapons to bludgeon enemies with
- Sexualized nun outfits??? (this is extremely common in Asian games for some reason)
- Whatever Bioshock Infinite was
- Evil characters named after real angels and good characters named after real demons.

A strangely large amount of JRPGs have that last one, by the way, anyone here know what is up with that? It bewilders me. Anime, manga and manwha have this a lot as well. I understand that Asians are largely not Christian, so I don't expect them to respect Christianity, but even so, this is very out of left field. I mean, sometimes they're just outright satanic for no reason at all. People sometimes talk about Asian entertainment like "haha it's not woke unlike western stuff", but in my experience it's often a lot worse, just in more direct and serious ways. Seriously offensive rather than just obnoxious. Well, at least Asians still hire hypercompetent autists rather than trannies and Shaniquas to code their games, though.

The first hour of the game just sucked with all the hand holding gen Z seems to need.
Most games these days really are quite mindless and easy, aren't they? Deep Rock Galactic, Osu and TF2 are almost the only games I play these days, because they are actually challenging, and two of those games are 16 years old.

Now, it's not actually hard to find recent games that take skill and/or strategy, but most of them are full of tranny nonsense, new age hippy nonsense, anti-masculine nonsense, and many other cathegories of nonsense. Some of it is blatantly obnoxious, and some is very subtly egregious. I don't have the patience for it. I quietly tolerate way too much of all of that in real life.

I know of many good "recent" indie games without that stuff or with very little of it, such as Hollow Knight, Enter the Gungeon and Into the Breach, but even those are all like 4-7 years old, and I just perceive them as recent. As for actually recent stuff, not a whole lot comes to mind.
 
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Now, it's not actually hard to find recent games that take skill and/or strategy, but most of them are full of tranny nonsense, new age hippy nonsense, anti-masculine nonsense, and many other cathegories of nonsense. Some of it is blatantly obnoxious, and some is very subtly egregious. I don't have the patience for it. I quietly tolerate way too much of all of that in real life.

More or less what's left is the soulseborne games and a few indies.

I've been working on Elden ring slowly for months now. I don't like the open world design and feel like the more focused experiences of earlier games works better, but it's competent. The more traditional areas of the game (typically castles, dungeons, cities, etc.) work great. What it does well is introducing a much broader system for casters and there's a lot more tactical depth to magic usage because there's a lot more types of sorceries that can apply a wider variety of effects.

For example, there's some areas where gravity spells are situationally amazing for pulling enemies out of groups or off ledges. In others the addition of a few extremely long range spells allows you to shoot enemies off of rafters one at a time rather than run into the ambush.

A lot have alternative uses too for craft players. I've also learned to do things like using the "Carrian Blades" spell, which creates floating swords around your character, as an ambush detector because enemies lurkin in dark
 
I’m a Dragon Quest fanboy, but that’s a series where you could say Christianity is almost always portrayed positively. Yes it’s the theme park version, and recent installments/localizations have watered it down to a more generic made up religion, but there are churches and crosses in all the old games, and almost never is anyone from the DQ church portrayed negatively, and when it does happen, it’s always lone individuals, not the institution itself.
 
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Link originally had a Cross on his shield. And the I remember the Super Nintendo game has a church in it with Stained Glass and pews. The priest inside helps shelter Zelda. I believe Miyamoto was mixing generic Western hero archetypes together and wasn't intentionally trying to promote Christianity or anything. Especially since those games contain witches and a demon as supporting NPCs. Later games dropped the cross for an odd-shaped eagle and Tri-Force symbol that wouldn't be too much of a stretch to connect to the Masonic or OTO symbols.
 
This is the case with every game where any real-world religion is present. They either refuse to acknowledge the existence of Christianity, or they do acknowledge but they're very Reddit about making Christians the bad guys, and maybe if they're feeling extra-Reddit then they'll just be outright satanic because that's totally cool and rebellious and anti-establishment or whatever. I have never in my life seen a videogame that portrays Christianity in a way actually connected to reality, let alone respectful.
It is rare but present in some games, and initially was always viewed with neutrality rather than contempt because the Japanese as pioneers of this industry were respectful to the cultures they used to base their games off of, even if they tended to embellish with the Americanesque ones.

Some that I am aware of:

-While the Doom games are considered not evil because of slaying demons the entire time, there is way too much demonic imagery for it to be comfortable with a repentant believer who struggles with their faith and their walk. However, apparently Doomguy is a celibate Catholic.

-In Civilization VI one of the ways to win the game is by spreading Catholicism across the world.

-Kingdom Come Deliverance takes a somewhat stance on the Church, and many of the characters (NPCs) are priests.

-The early Castlevania series used a lot of Catholic imagery. The player can primarily utilize items like holy water, a crucifix (albeit Nintendo calling it a boomerang in the manual, but what it really is is pretty obvious), a blessed whip, and rosary beads to fight evil.

-Dante's Inferno is a bit of an imaginative take on the original Divine Comedy and there are some blasphemous elements within the game to those who can see it all, but it does make even the unbelievers fear hell.

-In the Dragon Quest game, the player saves their game by going to confession at a church, however the priest there can also revive dead party members.

-In Total War: Attila, as the Frankish faction, the player can convert to Latin Christianity, and then conquer the world building churches and monasteries everywhere.

Fallout: New Vegas comes to mind.

“It is one thing to forgive a slap across my cheek, but an insult to the Lord requires—no—it demands correction.” — Joshua Graham


The Joshua Graham character was genuine, and particularly because the game took place in the Mojave Desert and its neighboring regions, it would make more sense for the lore to have a Mormon in there than an Orthodox or a Catholic, unfortunately as it seems many unbelieving gamers developed a positive opinion of Christianity after playing this, but to have a fully fleshed out character exposition the history of the Church and such may have been too much and some (((executive))) may have shut it down.


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Link originally had a Cross on his shield. And the I remember the Super Nintendo game has a church in it with Stained Glass and pews. The priest inside helps shelter Zelda. I believe Miyamoto was mixing generic Western hero archetypes together and wasn't intentionally trying to promote Christianity or anything. Especially since those games contain witches and a demon as supporting NPCs. Later games dropped the cross for an odd-shaped eagle and Tri-Force symbol that wouldn't be too much of a stretch to connect to the Masonic or OTO symbols.

The original envision for the Legend of Zelda lore was of a lone European knight saving his Aryan princess and her fair kingdom from the sorcery of a swarthy hook-nosed desert-dwelling occultist descending from a matrilineal lineage, while on a whole in the kingdom of Hyrule all the different races lived peacefully in parallel societies. No matter how much they've changed the symbology in the games evolution, these constants are always there. The original Legend of Zelda was deeply rooted with Christian references, including the "spell book" actually being the Bible. It was censored by Nintendo of America to avoid offending everyone religious and non-religious (go figure). The Japanese versions of the first three Zelda games have these Catholic/Christian themes. There is official artwork for "A Link to the Past" with Link praying before a crucifix:

linkcrucifix.jpg
 
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It is rare but present in some games, and initially was always viewed with neutrality rather than contempt because the Japanese as pioneers of this industry were respectful to the cultures they used to base their games off of, even if they tended to embellish with the Americanesque ones.

Some that I am aware of:

-While the Doom games are considered not evil because of slaying demons the entire time, there is way too much demonic imagery for it to be comfortable with a repentant believer who struggles with their faith and their walk. However, apparently Doomguy is a celibate Catholic.

-In Civilization VI one of the ways to win the game is by spreading Catholicism across the world.

-Kingdom Come Deliverance takes a somewhat stance on the Church, and many of the characters (NPCs) are priests.

-The early Castlevania series used a lot of Catholic imagery. The player can primarily utilize items like holy water, a crucifix (albeit Nintendo calling it a boomerang in the manual, but what it really is is pretty obvious), a blessed whip, and rosary beads to fight evil.

-Dante's Inferno is a bit of an imaginative take on the original Divine Comedy and there are some blasphemous elements within the game to those who can see it all, but it does make even the unbelievers fear hell.

-In the Dragon Quest game, the player saves their game by going to confession at a church, however the priest there can also revive dead party members.

-In Total War: Attila, as the Frankish faction, the player can convert to Latin Christianity, and then conquer the world building churches and monasteries everywhere.


The Joshua Graham character was genuine, and particularly because the game took place in the Mojave Desert and its neighboring regions, it would make more sense for the lore to have a Mormon in there than an Orthodox or a Catholic, unfortunately as it seems many unbelieving gamers developed a positive opinion of Christianity after playing this, but to have a fully fleshed out character exposition the history of the Church and such may have been too much and some (((executive))) may have shut it down.




The original envision for the Legend of Zelda lore was of a lone European knight saving his Aryan princess and her fair kingdom from the sorcery of a swarthy hook-nosed desert-dwelling occultist descending from a matrilineal lineage, while on a whole in the kingdom of Hyrule all the different races lived peacefully in parallel societies. No matter how much they've changed the symbology in the games evolution, these constants are always there. The original Legend of Zelda was deeply rooted with Christian references, including the "spell book" actually being the Bible. It was censored by Nintendo of America to avoid offending everyone religious and non-religious (go figure). The Japanese versions of the first three Zelda games have these Catholic/Christian themes. There is official artwork for "A Link to the Past" with Link praying before a crucifix:

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You know that in Civilization you can also win the game by spreading Orthodox Christianity right?

I used to play Zelda with a friend growing up and was impressed in many ways of the messages, truly beautiful. Also Final Fantasy 7 had a church scene in a positive way.
 
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