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Why bad technology dominates our lives
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<blockquote data-quote="questor70" data-source="post: 1204831" data-attributes="member: 12560"><p>As far as software getting worse rather than better, that is a byproduct of complexity. I'm sure a quick google search would return how many lines of code the Windows codebase is or how many people are employed to maintain it, but it's incredibly bloated, even moreso now because of the duplication of both tablet-friendly and classic UIs for many things. Complexity is very hard to manage. Go study the Apollo project and some of the catastrophic failures that they had to deal with or almost had to deal with due to, sometimes, the simplest little mistake. This is true in hardware as well, like the CPU bug in Intel chips that opened up vulnerability to the Meltdown and Spectre viruses. It's also true of anywhere else there is too much complexity--like the beurocracy of big government and big corporations. When things are simpler, they are easier to manage. That's because humanity was designed to be tribal bands and technology little more advanced than basket-weaving and bows and arrows. We've managed to do more and more, but it's like a tower of Babel. One hand doesn't know what the other is doing. Managing large projects is extremely difficult. That is probably why monuments are such a facet of ancient civilizations, as they were sort of a training ground for a people to operate collectively. And once they were done, they provided hard evidence of what could be done in the right circumstances.</p></blockquote><p></p>
[QUOTE="questor70, post: 1204831, member: 12560"] As far as software getting worse rather than better, that is a byproduct of complexity. I'm sure a quick google search would return how many lines of code the Windows codebase is or how many people are employed to maintain it, but it's incredibly bloated, even moreso now because of the duplication of both tablet-friendly and classic UIs for many things. Complexity is very hard to manage. Go study the Apollo project and some of the catastrophic failures that they had to deal with or almost had to deal with due to, sometimes, the simplest little mistake. This is true in hardware as well, like the CPU bug in Intel chips that opened up vulnerability to the Meltdown and Spectre viruses. It's also true of anywhere else there is too much complexity--like the beurocracy of big government and big corporations. When things are simpler, they are easier to manage. That's because humanity was designed to be tribal bands and technology little more advanced than basket-weaving and bows and arrows. We've managed to do more and more, but it's like a tower of Babel. One hand doesn't know what the other is doing. Managing large projects is extremely difficult. That is probably why monuments are such a facet of ancient civilizations, as they were sort of a training ground for a people to operate collectively. And once they were done, they provided hard evidence of what could be done in the right circumstances. [/QUOTE]
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